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| | #include <cstdio>
#include <string>
#include <bitset>
using namespace std;
enum Draw
{
ID_DISPLAY_FLUID = 0,
ID_DISPLAY_RIGID,
ID_DISPLAY_CELLS,
ID_DISPLAY_BC,
ID_DISPLAY_NORMAL,
ID_DISPLAY_VELOCITY,
};
std::bitset<8> g_bsDraw; std::bitset<8> g_bsDraw2((string)"00101001"); std::bitset<8> g_bsDraw3((unsigned long)0xFF);
int main(void)
{
g_bsDraw.reset();
g_bsDraw.set(ID_DISPLAY_FLUID, 1);
g_bsDraw.set(ID_DISPLAY_BC, 1);
g_bsDraw.set(ID_DISPLAY_VELOCITY, 1);
g_bsDraw.flip(ID_DISPLAY_NORMAL);
g_bsDraw.flip();
if(g_bsDraw.at(ID_DISPLAY_NORMAL)){
printf("normal on\n");
}
else{
printf("normal off\n");
}
if(g_bsDraw[ID_DISPLAY_NORMAL]){
printf("normal on\n");
}
else{
printf("normal off\n");
}
printf("bitset : %s\n", g_bsDraw.to_string().c_str());
printf("bitset : %d\n", g_bsDraw.to_ulong());
printf("true : %d / %d\n", g_bsDraw.count(), g_bsDraw.size());
g_bsDraw.set();
g_bsDraw.reset();
if(!g_bsDraw.any()) printf("all false\n");
if(g_bsDraw.none()) printf("all false\n");
return 0;
}
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